Tutorial – Flattening in Increments to create Islands

If you’re going to terraform or even building on terraformed maps – you need to know about increments.

In RCT3, you can raise the ground by small amounts a time – in fact, lift a floor tile as little as 1cm off the ground. This allows you create beautifully smooth and realistic landscapes. However, raising the ground by 1cm a time has a problem – scenery can only be raised 1m at a time.

The tile on the left is raised less than a metre. SInce scenery can only be placed on exact metres (for eg 0m, 1m, 2m etc) the wall is floating,

The tile on the left is raised less than a metre. SInce scenery can only be placed on exact metres (for eg 0m, 1m, 2m etc) the wall is floating,

Quite often, when working on terraformed maps you may find scenery floating above the ground. That is because – although the ground looks flat…it isn’t an exact metre (may be 1.1m say).

This is where increments come in. Increments allow you raise or lower the ground in increments of 1m. Therefore, when you adjust the ground using the increments you are guaranteed not to have floating scenery.

You can raise/lower the ground in increments or even flatten the ground. Flattening the ground…does as it says…flattens the ground – but if you flatten with increments it ensures that the ground is suitable for building rides/scenery.

Top: flatten tools Bottom: raise/lower Note: the tools that adjust in increments have contour lines around them...

Top: flatten tools
Bottom: raise/lower
Note: the tools that adjust in increments have contour lines around them…

The flatten tool is a very useful tool for creating areas of flat ground suitable for building on. One of my favourite uses is to create a series of tropical islands. That’s what I’m going to show you now.

Firstly, cover your park in base texture. Perhaps mud or as in my example sand. Go to one edge of the map and using any tool lower the ground a little as shown in the image below:

Lower The Ground On One Edge

Lower The Ground On One Edge

Now select the ‘Flatten In Increments’ tool and click and hold the mouse at the base of the hole you made. See how the ground is flattened to that depth?

Flatten The Hole You Made

Flatten The Hole You Made

The next part is the fun bit. Holding the mouse down move it across the map, creating islands as you do…

This is a really easy way to create a series of island. And note, that since we flattened the ground in increments it will be easy for us to build in the water – which may prove useful if the islands don’t provide much dry land!

 

Continue flattening the ground to create islands

Continue flattening the ground to create islands

In my example, I’ve just done a small part of the map. But once you fill it with water you’ll find you’ll have a series of islands. Of course, you may want to spend a little bit more time than I did to ensure they look better.

Once you’ve added some water, perhaps add some patches of grass on the island?
Experiment with textures. If you look at my Black Fire Swamp on the application – that was made in the same way, expect – instead of using sand – I used tarmac.

 

As I hope you’ve learnt from this tutorial, increments provide a great way to edit terrain to create a perfect base to build upon. Hopefully you’ll understand why you get floating scenery and more importantly…

…You should have a nice terraformed island map!

Park Of The Week – Deserted Oasis by Matt9537

Normally I would refrain selecting my own work for picture of the week. However, an exception is going to be made here I think.

A large set of islands stand in the tropical waters.

A large set of islands stand in the tropical waters.

The reason – this park came from a set of backups I made and it’s a park file that was lost. When I opened it, I didn’t know what to expect. I didn’t know what the file was about – and boy was I taken aback.

I know I used to run a Terraforming shop many years back. This file was newer. However, I didn’t know why I created it or even remember doing it! It was with about dozen other terraformed parks that – when created were instantly put aside.

They are now on the systems so that they will get some use.

Regrettably, I must confess, the terraforming skills in this park (and the others alongside it) were far superior to my current skills (at least in my opinion). What surprised me more was the size of these parks. Considering a standard RCT3 park is 128×128 – this park was almost double that at 230×230!!

A waterfall pours from a mountain into a river that makes its way to the sea

A waterfall pours from a mountain into a river that makes its way to the sea

The size, the detail and the beauty of the park has inspired me to up my game when it comes to terraforming. This, and the fact I was surprised by own abilities makes this my park of the week.

At 230x230 it's one of the biggest parks you can make on RCT!

At 230×230 it’s one of the biggest parks you can make on RCT!

It’s a large, tropical map with rivers, sets of island, mountains and a waterfall

Terra It 3 – Set Of Islands

I’m getting quite into my Terra It series.

Here’s the 3rd instalment  Now I’m using fraps and better audio recording features – so everything should be perfect!

A set of tropical islands – made in about 10 Minutes.

Leave a request on the video or on this post.

http://www.youtube.com/watch?v=OnOhJl_v67o

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