Terra It 2

Another Terra It has been released.

I make a map live for you all to see.

This week it’s a park requested by ToofPik. Let me know of you requests on this post.

I hope the pictures better. I tried repositioning  adjusting the colours and settings on both the camera and my TV. If this gets popular I shall invest in better a quality setup.

Hope you enjoy!

Tutorial – Waterfalls

Waterfalls are very common. What’s more beautiful than a waterfall pouring down a mountain side? It’s the perfect backdrop to any ride or park.

I think, most people can make a simple waterfall – however…what I am going to show you is how to create a better one – using a technique and method that not even the makers at Frontier knew you can do…

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Cast your mind back to the  Flattening in Increments tutorial. We are going to use this technique to create the base for the waterfall . Firstly…we want to raise the land in the are we wish the waterfall to be. Use any tool like for this (such as the ridge or hill tool). Now, flatten the top.

Shot0769Try and make sure that there is enough room at the top and that you have a flattish edge where you wish the waterfall to be.

Now we need to create two bodies of water. One at the top and one at the bottom. So, lower the ground at the bottom, and as in the flattening tutorial flatten out your water body. Perhaps make a river?

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It may be wise to reduce the size of the flatten tool for more accuracy.

Now create a body of water at the top of the ground too. Carefully, get the body of water so it is as close to the edge as posible.

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In the image above you can see that the body of water is right up to the edge of the side of the ground.

We have to do the bottom. Again, using the flatten tool, we want to ensure that there is one tile between the top and the bottom. This is the key. One tile between each heights.

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The image above shows my waterfall. There is one tile (highlighted in red) in between the two. Now we just have to add the water!

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I’m going to do a bit of terraforming to mine first. Being careful (and using a small brush) I’m going to roughen up the side of the upper area.

A little bit of tropical terrain painting – and here is the final result. Just added the water and now…the magic button.

Select the waterfall body, click on the upper water body and then the lower and there you have it. A gushing waterfall!

So why is this better than the waterfall I showed at the start?

Three main reasons:

  1. The terrain under the waterfall isn’t flat as in the first image. It has a steep slope – which looks better in my opinion.
  2. You can texture it. You can blend your textures into the 1 tile gap. In the waterfall above you have a choice of what? 6 different textures. In this method you can use all of favourite textures and blending them. You can also use terrain conforming walls and fences!
  3. In the first picture you have a simple waterfall. In our waterfall, after you’ve added your waterfall – reselect the waterfall tool and click the top and then the lower body. Some times you can add two or three more waterfalls to to the same spot. This means your waterfalls look a lot bigger and powerfull. Unforuntatly for me this didn’t work in my example – but in some cases RCT3 will led you add multiple waterfalls.

You should have your beautiful waterfall now.

Here’s another little hint. If you try adjusting the ground around either body of water you will get an error message as shown.

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However, don’t click any button – keep on terraforming and ignore the message. You can still edit the terrain!

So here’s my final waterfall!

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Tutorial – The Drag Mode (Making a Crater)

The drag tool was a mode that I only found fairly recently. Most of my earlier terraformed parks were made without use of this mode. I am going to introduce it to you in this post.

Terraforming can get messy. When raising the ground or lowering it many times the ground moves quicker than you intended. The ground takes on a mind of its own and you are left with a mess.

The Drag Mode is here.

As its name suggests, the tool lets you adjust the ground by dragging it. You can drag the ground up and down getting it to the perfect point before releasing the mouse. No more uncontrollable terraforming!
The tool can be found under the button labelled ’1′ called Terrain Editing Mode.

Where to find the drag tool

Where to find the drag mode

With it selected, you can select a tool (such as raise terrain or lower it). In this example I am going to select a ‘crater’. Now just hold down the mouse button and move your mouse up/down and note how the ground moves accordingly.

Some craters.

Some craters.

In the screenshot (right) I have made a series of craters. In my opinion this mode works well for craters since the crater tool seems to get messy quickly.

I have filled the inside of the crater with mud and the base of the crater with tarmac.

This tool works well for any form of raising or lowering the terrain (however, doesn’t work too well with the tools that smooth the terrain).